As an entry-level UX designer, you’ll have a lot of exciting opportunities to gain experience. When you first start out, you’ll probably take on a lot of different roles and responsibilities.
User research: User research is about understanding the people who use your product. Through research, you’ll learn about users’ backgrounds, demographics, motivations, pain points, emotions, and goals. Your research methods might include surveys, observations, and interviews.

Information architecture: Information architecture, or IA for short, involves deciding how your product is organized and structured. Think of IA as a skeleton that outlines how users interact with your product. Everything in your product should be organized in ways that make sense to the user and meet their expectations.

Wireframing: A wireframe is a basic outline or sketch of a product or a screen, like an app or website. As the name suggests, wireframes look like they were created with wires. They’re mostly lines and shapes, with some text. Wireframes can be drawn by hand or created digitally using the software. Wireframing helps you bring your design ideas to life, so other people on your team can provide input and feedback.

Prototyping: A prototype is an early model of a product that demonstrates its functionality. Prototypes can be in physical or digital formats and can vary in complexity. Sometimes a prototype is made to demonstrate one specific feature of a product, like the transition between screens or the way the product physically looks and feels. You’ll make multiple prototypes for any given product throughout the design process.

Visual design: Visual design focuses on how the product or technology looks. As a UX designer, you need to understand the foundations of visual design in order to communicate the connection between a product’s functionality and its appearance to users.

Effective communication: Effective communication as a UX designer means connecting with your colleagues through emails, meetings, presentations, and design software. UX design is a very collaborative field, so being able to communicate both digitally and face-to-face with teammates is important. You need to be a good listener, be receptive to feedback,